So that's my first go on animating a wee walk to Umb to get his personality across and add the needed creepiness. The neck/head-movement needs sorting, but I am quit pleased with the legs so far. The next step is probably gonna be to try, find my loap-points and come up with a proper walkcycle for him. If I can sort this and if it's gonna be amazing I might be able to reuse it for a few scenes and speed my workflow up. :)
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