Monday, 21 October 2013
Monday, 14 October 2013
Two mirrors for one wardrobe
I've been working on texturing the big mirrors on the wardrobe for Hannah's bedroom. Apparently all you need to do is take a blinn, colour it black and put the refelctivity up to one...
Well, that sort of worked out... It didn't reflect every mesh in the scene at first, because somehow Maya and I managed to disable a small option for some objects that allows them to be shown in reflectivity.
So here we go (after trying various reasons and variations from light to render settings out, of course). The rest is up to Scott at some point, cause, he says it himself, he's responsible for making things pretty!
Also we have an octopus :)
Thursday, 10 October 2013
Sunday, 6 October 2013
Wallpaper
I'm currently texturing Hannah's bedroom, means I get to create wallpapers, is fun. :) Stars, a moon, a few branches should do.
I've been also playing around with colours for it and so far I like blue the most.
Had a little discussion with Scott about that because the light situation in the bedroom is not blueish all the time at all. He said it's fine and I do believe him, but I still played around once more to come up with some backups, just in case.
Wednesday, 2 October 2013
First Floor
I warned Amit that I'm going to take all the credits for the first floor model if he doesn't get his shit together and the first floor on the blog. So here it is. MY model for the first floor, reade for uv-mapping and texturing. :P
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